I used the following tutorials to create my heightmaps for the maze. HEIGHTMAP TUTORIAL .
It explains how to set the contrast of an image to turn it into a maze in unity. white will be the highest points on the terrain, and black the lowest.
this is the third version of the maze. the first version was too big and the second version was lost when my computer decided to malfunction for a while (lost a huge portion of the game and just to clarify, it had been saved in two places but for some reason the file malfunctioned and I lost a version of the game and had to start again).

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